![]() The fool eaters hide by geo and relics waiting for someone to come by while the moss knights are scattered about the latter half of Greenpath guarding routes, geo, and a grub. Fool eaters give 10-15 geo per kill and moss knights give 45 per kill. The only enemies that are decent money makers in Greenpath are the larger enemies: fool eaters and moss knights. The geo deposits in Greenpath are better than the ones in the Crossroads giving about 25-30 geo per node instead of 15. It is gotten by climbing the well with the mantis claw and hence cannot be gotten before Fungal Wastes. ![]() To my knowledge, there is only one relic in the Crossroads (not counting the grub rewards). ![]() If you save all five of them, you can get a mask shard plus a bit of geo for free before going to Greenpath. They don't serve much of a purpose money-wise until the mid-game, but they are cute and you should still save them. There are five grubs in the Forgotten Crossroads. The False Knight's geo is indirect and gotten by opening the chest by the arena you fight him in though. The other one is in the top right corner of the Crossroads guarding a grub.īoth the Gruz Mother and the False Knight are great sources of geo in the early game giving 100 and 200 geo respectively. One can be found in the middle of the Crossroads on the way to the False Knight. They may be tanky and heavy hitters, but for 45 geo per kill I think they are worth 30 seconds of your time. The only great enemy to kill for geo in the crossroads is the husk guard. At the end of the day, they make very little difference in your wallet, and can be skipped if need be. There are a LOT of geo deposits in the Crossroads.
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